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Well it is not actually SSM - just all flags and spawn points moved into sewers , all rest (like vehicles spawns) removed, inputs and outputs blocked. so another words - battle zone moved to tunnels. Yes, it is customary to say that it is SSM, but in fact, most of my changes are very simple smm, like adding a new spawn for a vehicle or a player's spawn. Only a few elements can be called SSM on my improvements - like minigun - or player spawn on vehicles (boats, trucks , planes (ac47 ))) )
The last modifaction of saigon68 tunnels only that i send to Ice yesterday have all flags captured by team from a start(3 per team) - it will balance game - cuz main problem i see when we play so some player even cant capture any flag from on start - and other capture all flags. Moreover, from the very beginning, everyone had only 1 flag each, and there was no problem to capture other flags, since the opponents were still far from the nearest flags.My opinion, for what it is worth. I had a great time, especially on Pisky's Saigon '68 map (you want to be on the blue team). Once the red got trapped, it was all over but the cryin' and the dyin'. lol I wonder Pisky if you could have fixed up La Drang to be a good, modded map. Get rid of the blue air base and move them to the local flag district.
Initially I wasn't so crazy about it but I got used to it and had a good time. Thanks for your troubles Ice.
Santa came on and was having all kinds of issues trying to play Ice. Said his player wouldn't move (forward/backward). Etc. Sounds like he was on a laptop. Perhaps you could reach out. Thanks.
What a great game.