Pipiska

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3 map - Operation Flaming dart​


Maybe most aerial map in all default BFV maps. Unfortunately, the developers did not reveal the full potential of this map, but this is understandable - they adhered to the historical line. BUT they left it to us to do this, and now it's real. So here changelog

• USA have USmobile spawn (box) and NVA have a ditch (tunnel)
• For now we have all object linked to towers (exept USA box and NVA tunnel - for obvious reasons) on default map quad50 Tango and mutts were not linked to towers and can be spawned after tower is destroyed, now it is fixed.
• Added HUE attack helicopter, ka-25 and OH-6 heli(last one spawned on tango whatever place tango located)
• Added mi8cargo and hue transport helis (their speed up 20% cuz they unarmed)
• On flags also spawns: btr60 and m113/ ontos and bm21sam/PBR and sampan/ MINIGUNS!!!
• Fantom for now only 1 spawn and time to spawn is increased to 45sec
• Mig21 and Mig17 now spawns on each NVA air tower
• Quad50 firepower increased on 10%
• Sa7 ammo count now 4 rockets (default 3 rockets)
• Ruins flag moved to smal fishing village on a beach near by NVA beach tower
• Tower respawned after 450 sec (This time is enough to destroy the towers and win)

USA Towers
USAairtower.1608901050.jpg

USAHelitower.1608901136.jpg

USAHorbour.1608901173.jpg


NVA Towers
NVAAirtower.1608901192.jpg

NVAhelitower.1608901076.jpg

NVAAirtowerbeach.1608901213.jpg


MINIGUN!!!
minigun.jpg


Harbour flag
Harbourflag.jpg


Fishing village(former ruins)
Fishingvillage.jpg


Added AA vehicle on a island flag for better defend this remote point

AA.jpg
 
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Pipiska

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Well what can I say - defend your towers better, especially the USA, enemy migs not sleep, additional AA installations have been brought)
 

DenalDouglas

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Looks interesting. Funny because I'm working on the Operation Remembrance version of Flaming Dart right now. So far I've opened up Battlecraft, taken out all the spawns on the ARVN islands including the towers, flattened the terrain under the water level to completely remove the islands, and put in a naval force in their place. Singleplayer gets a Gearing-class destroyer and a Forrestal-class carrier and multiplayer gets that plus an LCT carrying ground vehicles, a Tango with mobile spawn, and a Tango Monitor with 105mm howitzer and 81mm mortar.
 
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