[Was going to post in suggestions but it seemed to just be for the main server, hope here is appropriate]
One very fun element of the 1.0 version (with FF off) was the push physics from friendly grenades, allowing for Nade-jumps.
This was especially fun on the denser urban maps, adding some great vertical use of the maps (in final year or two of 1.0 there were a few SSM maps that used the rooftops for some of the flagpoints).
I'm fairly sure that those physics were patched out in 1.1 or 1.2 -My question is: is such a thing possible to implement with ssmods in 1.21?
Sidenote: Can't remember anyone doing rocket-jumps during those days, not sure why or if it wasn't possible.
One very fun element of the 1.0 version (with FF off) was the push physics from friendly grenades, allowing for Nade-jumps.
This was especially fun on the denser urban maps, adding some great vertical use of the maps (in final year or two of 1.0 there were a few SSM maps that used the rooftops for some of the flagpoints).
I'm fairly sure that those physics were patched out in 1.1 or 1.2 -My question is: is such a thing possible to implement with ssmods in 1.21?
Sidenote: Can't remember anyone doing rocket-jumps during those days, not sure why or if it wasn't possible.